top of page

Resume

Work
Experience

2023 - Present

Spacegoat Studios

Co-Founder & Game Director

Unannounced AA title.

2021 - 2023

Fuse Games (2022-23)

Co-Founder & Game Director

Ace Games (2021-22)

Game Director, Producer

Playground Legends

Poggies : Unleashed

2020 - 2021

Veloxia Technology

Game Designer, Producer

Space Colony

Ember Shard

2015  - 2019

Ubisoft Entertainment

QA Analyst, Tester

Tom Clancy’s The Division 2
Tom Clancy’s The Division
Tom Clancy’s Ghost Recon : Breakpoint
Tom Clancy’s Ghost Recon : Wildlands

2014  - 2019

Activision Blizzard Entertainment, Inc.

QA Analyst, Tester

World of Warcraft : Battle for Azeroth
World of Warcraft : Legion
Heroes of the Storm
Battle.net Application

2007 - 2020

Visual Design, Concept Development, Project Management & Gamification of Art

Collaboration with multiple Studios, Galleries
and Art Institutions

Education

2013 - 2017

Göteborg's Universitet, HDK

Master of Fine Arts, Design

2008 - 2012

Istanbul Bilgi University

Bachelor of Arts, Visual Communication and Design

Language

English, Turkish, Swedish, Korean

Certifications

2021

Developer Program

nVidia

2020

Creating Photoreal Cinematics in Quixel

Joe Garth, Brushify.io

2020

Level Design Masterclass
The Psychology of Color in Game Design

Emilio Padulo, Ubisoft Montreal

2020

Unreal Engine C++ Developer

Ben Tristem

2019

Natural Environment Creation

Michael Gerrard, Ubisoft Entertainment

Skills
& Expertise

  • A proactive leader, creator and collaborator with a very high level of diligence and the ability to stay very close to the team’s heart, motivating and mentoring through challenges and requirements.
     

  • Ability to vision-keep, create and shape cohesive in-game experiences rather than just individual assets, while maintaining standards for keeping the team's passion for the production of the project, gamer's hype and shareholder / investor's quotas.
     

  • A person with a strong desire and drive to analyze, adapt, create, optimize and improve on an ongoing basis.
     

  • Proficiency in workflow development, facilitating seamless collaboration across multiple teams including C-level management.

Technical

Game Development Engines

Unreal Engine, Unity, CryEngine

Source Control

Perforce, GitLab

Tools

Substance Suite, Blender, Gemini, GPT-4o, Leonardo, StableDiffusion

Production

Jira, Confluence, GitBook, Trello, Monday, Click-Up

Productivity

Google Workspace, MS Office, Creative Cloud (Ps, Ai, Pr, Id, Lr, Ae, Au, Xd), Machinations, Notion, Figma, Miro, SPSS

Communications

Slack, Discord, MS Teams

bottom of page